Mortal Kombat 3 (NES Pirate) - NES Longplay - SubZero Playthrough NO DEATH (Very Hard Difficulty)

Описание к видео Mortal Kombat 3 (NES Pirate) - NES Longplay - SubZero Playthrough NO DEATH (Very Hard Difficulty)

Mortal Kombat 3 (NES Pirate) (Unl) - NES Longplay - SubZero Playthrough NO DEATH RUN (Very Hard Difficulty).

Mortal Kombat 3 is a pirated port of Mortal Kombat made by Hummer Team. The date that this game was made is unknown, but it was most likely done in the early- to mid-90s. The game itself was in development after Master Fighter VI' was made, but wasn't finished until 1994. Kart Fighter and AV Bishoujo Senshi Girl Fighting use an earlier version of MKII's engine. Despite the title, this game is actually a port of the first Mortal Kombat. (This was likely done as a form of selling the product as a sequel, a common trait with pirated games) Unfortunately, some features were cut from the game like fatalities and blood, the latter of which would be included in Mortal Kombat II Special. This leads to the possibility that it was based off the SNES port.

The game includes the seven standard characters, as well as Shang Tsung and Goro being playable characters. The specials don't work properly, functioning similarly to those from Street Fighter II. The graphics are taken from the original Mortal Kombat, but the logo was redone to add the "II" into the title. The game has different endings depending on the difficulty, although these are very basic which is to be expected from a pirate.

The stage tracks that play in the game are unrelated to the SNES OST; the Goro's Lair theme is an exception - it is a remix of the SNES courtyard track.

The arenas are largely faithful to the original game (the Courtyard for example, features animated monk spectators who clap when the round is over, but the roof over Shang Tsung is missing), though the order in which they appear are incorrect on some versions. There appear to be various versions of Shang Tsung's Throne Room and the Palace Gates arenas - in Mortal Kombat III, there are three Shang-Tsungs sitting in the background, for example.

This actually isn't that bad of a pirate. It plays pretty smoothly compared to some of the crap I've played in the past, and the 8-bit music remix kicks ass. My only gripe is the controls. Official MK games use four attack buttons for high kicks, low kicks, high punches, and low punches. Problem is the NES only has A and B, so the special attcks are all weird new combinations. Also, cmon! The violence is even censored in a Nintendo PIRATE!!!

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