How to Get Better at Heroes of the Storm (Tips from a level 5000)

Описание к видео How to Get Better at Heroes of the Storm (Tips from a level 5000)

Today I share an orphea game I had where I went 18-1 with 40k more damage than sylvanas, but the sylvanas who went 8-0 took MVP. This is another lesson. Not dying is one of the most important things in this game. The game doesn't care about 18 kills because of the 1 death I had, it would rather give MVP to the person that had half as many kills but didn't die at all (and had more siege damage, the game loves siege damage for MVP ranking). The #1 rule, however is to not stagger because this is an even bigger mistake than just plain dying.

the rules
- don't stagger
- try not to die
- always be doing something
- recognize solo laner as hardest job
- familiarize yourself with every hero
- understand counters
- fulfill your role
- draft synergetical wombo combos
- pick meta heroes
- never underestimate your opponnent
- don't waste time typing

extra things to remember (not discussed in video)
- don't chase kills
- a safe rule for the boss is only take it when 2x enemies are dead for 30 sec or more
- have a strong four man gank squad
- always have someone soaking
- fully read, understand and use your talents and abilities, you'd be surprised how many little things you have missed as a very experienced player if you go back and read talents and abilities.
- adapt your build to the map, enemy team and your team
- remember to rotate
- work together with your teammates as much as possible
- take favorable engagements in which you outnumber your opponent
- play as aggressive as possible safely without dying
- the best defense is a good offense
- learn to counter push to draw attention if you're not winning the fight

meta guide
   • New Meta Guide  

website to find out which heroes are good on which maps against what heroes
https://www.heroescounters.com

how mvp is weighted (what matters most is listed first)
- least deaths
- most xp contribution through siege damage
- kill participation (kills + assists)
- hero damage

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