DETAIL SKILL ANALYSIS OF NINJA TURTLES | HERO WARS FB & WEB

Описание к видео DETAIL SKILL ANALYSIS OF NINJA TURTLES | HERO WARS FB & WEB

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Thank you Hero Wars Nexter for wonderful collaboration with "Teenage Mutant Ninja Turtles" to build a amazing hero.
and kudos developers who make all 4 characters as a skill in single hero. undoubtedly a tremendous laborious job.

STARTING LEO
Funny thing is turtle disappear with his alley team.
Timing: 1st attack from beginning

Sig Move: Leap "Center" of enemy and spinning with Katanas
A. Deal damage [38495] per sec for 3 sec

DONNO'S TACTICS
Timing: every 12 sec a new Turtle enter + fight for 20 sec
Sig Move: "FrontMost" enemy knock target back
A. Hit and damage [15478] + Stuning 2 sec
B. Enemies collide also damage [15478]
Ascension: Throwing Smoke bomb nearby enemies blinded for 3 sec

RAPH'S FURY
Timing: every 3rd basic attack enhance deal additional damage [101688]
Sig Move: "Farthest" enemy pushes center
A. damage [38395]
B. at the time of jump back, he throws SAI and deal damage [38395]

MIKEY'S OPTIMISM
Timing in presence of more than one Turtle they take 20% less damage
Sig Move: According to green ability Mikey comes after 48 sec. He comes from "Behind" the enemies and
A. crashes into enemies damage [15478]
B. Heal allies []15478]
C. Stunning enemies 1 sec.
Ascension: allied healed Mikey's Pizza gain 30% Vampirism for 4 sec

ULTIMATE SKILL(cowabanga): All turtles disappear and return all and perform their moves.
After execution only that very turtle who was in battlefield before activation of skill, will remain there.

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