CCB2 625 Points Defender Only

Описание к видео CCB2 625 Points Defender Only

CCB2 Defender Only, 625 Points

Original Strategy: https://www.bilibili.com/video/BV1aA4...

I was very impressed by the CN strategy this time, and asked for permission to copy the strategy. It caught my eye because I knew they went through some interesting ideas in selecting the risks that are very well tailored to the team (I was in the chat when they were discussing it) - abandoning 5 deploy in exchange for the ability to fight back the seaborn floor, and freeing up the centre melee tiles to allow Shu to spread her grass on both lanes for tanking. Most of the time I find risk selection trivial (you almost always select 5 deploy, ban as many tiles as possible) but this was an interesting demonstration of how certain new units - mainly Shu - are worth breaking the mold and going with some outrageous risk selections, which are also fun because you're fighting risks you would normally never try to take.

While recreating it I was also very impressed by many small technical details. I think this strategy is probably the coolest CCB2 Defender Clear, and although I have some plans for a higher points clear in the following phases, I don't think it will be as interesting as the decision to fight back the seaborn floor on both ends while tanking 6 Brandguiders and stalling the upper Reefbreaker using his +ASPD risk (making use of the fact he can't gain ATK up when hitting barrier, and Horn's invis reveal) and even killing him through 30% DR from the risks. I think it's possible there exists a slightly different skill cycle that removes Friston (one try I did very nearly succeeded) but it's such a minor optimization next to all the awesome ideas in this run that I didn't see the point. Plus the RNG in this strategy with the dodge enemies is horrendous.

Music: Mega Man Battle Network 4 - Battle Pressure [METAL VERSION]
Final Fantasy XIV Shadowbringers - Weapon Theme (Big Fat Tacos _ Ultima) on Guitar

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