Unreal Engine: ‘Tick’ or play a Blueprint in Sequencer (without Simulate)

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Unreal Engine: ‘Tick’ or play a Blueprint in Sequencer (without Simulate)

Many blueprints rely on the ‘tick’ event to do their thing, but when you play forward in sequencer, it does not ‘tick’ so your blueprint does not execute. Most of the videos I’ve seen show running the sequencer in ‘simulate’ mode while also playing the sequencer. I found the playing in ‘simulate’ mode was not necessary with this method.
I know this works in 5.2, 5.3 (and probably earlier and later versions)
This comes up for me all the time and I didn’t find any videos showing this.

Tags:
#unrealengine #unrealengine5 #sequencer

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