Triple A Games will (Probably) Destroy the Industry | Salari

Описание к видео Triple A Games will (Probably) Destroy the Industry | Salari

I spent $70 and all I got was this lousy $400 million video game...

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Triple A (or AAA) game releases are a big deal. They're important enough that game publishers will spend hundreds of millions of dollars on marketing to make sure you know their game exists, and generate enough hype to make sure you want to buy it on release day for the full $70 - or preferably more, if the deluxe/ultimate editions can tempt you...

Who can blame them though? With the power of modern hardware like the PlayStation 5, Xbox Series X and of course, PC gaming rigs, developers are capable of making games that look and sound incredible; but stunning games require equally stunning investments. Now we've reached a point where the cost of producing a video game matches - or in some cases, exceeds - the cost of producing a Hollywood blockbuster. The video game industry earns more money each year than the movie and music industry combined, but is it enough to keep it going the way it is? Or is there a better, cheaper way of doing things that could potentially result in incredible games we didn't even know we wanted?

Thanks to Ron Swarthout for lending his voice for this video. Please check out his podcast 'Just a Lil' Guy', available on all good podcast platforms and right here on YouTube (I also appeared in an episode - the BEST episode).
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