🔎Inspiring settlement designs in Going Medieval | Player built castles & structures Showcase #3

Описание к видео 🔎Inspiring settlement designs in Going Medieval | Player built castles & structures Showcase #3

Back for another look at amazing and inspiring player built castles and structures in Going Medieval. These settlements are all of different designs with some being sprawling map vide castles, while others are smaller walled villages and even underground ones. Most have battlements, curtain walls and towers while some even have causeways, ditches, barbicans and bailey. This showcase is the third episode of this kind.
▶Email for sending your Settlements to be showcased:
[email protected]

🎪Going Medieval Playlists:🎪
--------Guides and Tutorials:
   • Going Medieval - Guides, Tips, How to...  
--------Let's plays and gameplay:
   • Let's Play Going Medieval  

🔎Showcase of More Castles and Villages in Going Medieval:    • 🔎Player built Castles and Villages in...  
🌿Greenhouse in Going Medieval:    • 🌿Greenhouse in Going Medieval | How t...  
📐 Village Design Guide for Going Medieval:    • 📐Village Design Guide for Going Medie...  
🔺Structural Stability in Going Medieval:    • 🔺Structural Stability in Going Mediev...  

⭐ UPCOMING STRATEGY GAMES⭐
   • New AAA and Indie games in 2020.  

Chapters
0:00 Explanation
0:30 Gold hoard by u/ELLavarropas
7:10 More fantastic settlements
7:33 White City by u/m0nk3y42
9:28 Underground village by u/Montagnagrasso
10:48 Wood & Limestone Village by u/SnooFoxes547
11:55 Medieval Scenography by Priory of the Rising Sun
13:07 Tree grove inside? by u/Shade0217
13:54 Inspiring settlements examples

💎Game Previews, Introductions and First look videos:
   • PC Game Previews with gameplay and fe...  

Going Medieval is an alternate medieval history colony sim, where you can build a multi-story fortress out of clay, wood, and stone. Your villagers will have needs, feelings, and agendas shaped by the world and its history, and it's up to you to keep them content and sane. Help your villagers claim and defend their own piece of land!

🛒 Store link https://store.steampowered.com/app/10...

Going Medieval transports players to the year 1346, just as the known world began to recover from the calamity known as Black Death. Survivors emerging from society’s ashes migrated and re-settled areas reclaimed by nature. Players will guide their villagers and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.

Plan, create and build your settlement using a variety of materials at your disposal, protect your villagers from the elements, including hunger, enemies and even the weather, and defend your village from rival factions by building impenetrable, multistory fortresses or strategically placed archers and traps. Observe your villagers, all with unique histories and agendas, to figure out how to best serve them - happy villagers are productive villagers, after all.

Going Medieval’s single-player experience puts you in control in one of the darkest and dangerous periods of humanity’s history - navigate the dangers or perish like so many before you. With almost infinite replayability options, no playthrough is the same.

BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.

DEFEND YOUR COLONY
This stark post-calamity world is rife with external threats, but you can give your villagers the upper hand in battle by building impenetrable defenses and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.

PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements. Stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met.

SHAPE YOUR STORY
Increase your populace by helping out strangers in dangerous situations or by taking in like-minded travelers. Your villagers have personal histories and agendas. Get to know them by observing their behavior and relationships with others.

#GoingMedieval#Castle#Settlement

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