Using Matrices to Rig a Scissor Mechanism in 3ds Max

Описание к видео Using Matrices to Rig a Scissor Mechanism in 3ds Max

This tutorial details the steps of rigging a scissor mechanism. An HI IK Solver is used to model the action of two links while transform scripts are used to duplicate the motion for other links. This tutorial provides an introduction to using matrices for 3ds Max users.

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