How To Do The 'Roll In Air' Glitch | Spyro: Reignited Trilogy

Описание к видео How To Do The 'Roll In Air' Glitch | Spyro: Reignited Trilogy

INSTRUCTIONS:
1. Get out of bounds in a level (not a homeworld).
2. Glide around into a body of water, but make sure you're below the surface level.
3. Press L1 or R1 to check that you can roll while swimming. If you can't. Try the glitch again.
4. Pause the game and exit the level.
5. When you get back to the homeworld, you should be stuck in the gliding position. Press L1 or R1 to roll and start moving.

How to Move:
Use roll to gain momentum left or right. You will slow down if you stop rolling, but unless you reach a vertical wall, you won't ever stop moving completely.
You can steer as you roll. Angle the camera to the side of Spyro and roll in a forward facing direction away from the camera. This will make it easier to steer yourself left and right.
Hitting upward angle objects will push you up and downward angles will push you down.
If you are moving up or down and want to stop, just roll again away from whatever object is pushing you. This will keep you at the height you are.
You can still flame and use first person mode.
Charging will put you into the charge-swim animation, but won't affect your movement at all.
You cannot jump, charge, hover or headbash.
You can enter level portals and the glitch will remain intact.
Once in a level, you do not have to use the Return Home portal to keep the glitch intact. You can still simply exit level.
If you enter a homeworld portal, the glitch will stop.
Whirlwinds and water will not affect you.
Enemies can still hurt you, but they will not stop the glitch.
Dying will stop the glitch.
Using the guidebook to travel to another level will stop the glitch.

Twitter:   / npcarlsson  

Комментарии

Информация по комментариям в разработке