What CastleMania looks like in GD editor | Geometry Dash 2.11

Описание к видео What CastleMania looks like in GD editor | Geometry Dash 2.11

My computer is now in recovery home 💀
But yes, this is what CastleMania looks like with all rooms loaded at once and various other things in the editor! Hope you enjoy the deep dive into all that :)

Tower Optimisation:
The background basically follows the player as it goes up and down, problem is I couldn't just make it simply follow using the follow trigger as it wouldn't look right, it would look like a floaty background, so I had to make it move in 10 blocks increment! For that I used collision boxes that would follow the player, and each 10 block they went through they'd collide with a box that would move the whole contraption up or down and at the same time, the background. Writing this down makes me realize I should probably make a video on that and it'd be easier to understand, maybe one day... But basically using this contraption you can essentially make infinite backgrounds vertically without using an infinite amount of obj!

💻 Social Medias ∘∘∘∘∘⦿
My Twitter:   / sersponge  
My Itch.io: https://serponge.itch.io/
My Newgrounds: https://serponge.newgrounds.com/
My Soundcloud:   / serpplz  

💙 My Helpers ∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘⦿
Gameplay recorder:
Arb -    / @arb71703  
Thumbnail creator:
Erdy -    / @erdyuri  
Music creator:
Thede -   / novedeht  

📌 Level Infos ∘∘∘∘∘∘∘∘⦿
ID: 65044525
Rate : Demon
Difficulty : Easy to Insane Demon
Video Song: Concept | Lchavasse
  / concept  
Level Song : Monstrous Turtles! | Zircon
https://www.newgrounds.com/audio/list...

🎼 Who am I? ∘∘∘∘∘∘∘∘∘∘∘∘⦿
Hey! Im Serponge and I make games/levels.
To be more specific I'm a geometry dash creator/youtuber. (2nd place on the creator leaderboard)
You can subscribe to my channel for exclusive previews of my upcoming levels and some other stuff.
For example I also upload levels from other creators and tutorials.

Thanks for checking me out :)

00:00 part I - No preview mode
01:10 part II - Preview mode (optimized)
02:17 part III - Preview mode (unoptimized)
04:13 part IV - Playtest fully zoomed out
06:14 bonus part - Tower optimization
06:43 outro - Trailer, ID and End Cards

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