Quake II RTX Walkthrough | FINAL PART | Nightmare | No commentary | BONUS SECRET AREA

Описание к видео Quake II RTX Walkthrough | FINAL PART | Nightmare | No commentary | BONUS SECRET AREA

** UNIT 9: PALACE **

** UNIT 10: FINAL SHOWDOWN **
Starts at 34:17

How to find the staff and pool party secret area at 38:13
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This is a casual gameplay of Quake II RTX on Nightmare difficulty, with no commentary. Also there's maybe some goofyness and a couple deaths here and there.

Enjoy!
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About Quake II
Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake.[13]

Developed over the course of a year, Quake II was released on December 9, 1997. In contrast to the first game, which featured a combination of science fiction and fantasy elements, Quake II entirely drops the latter elements and is set during humankind's war against a rogue alien race known as the Strogg, half-mutant half-machine creatures whose homeplanet, Stroggos, is the target of the humans' invasion force. The player takes the role of a space marine (referred to as Bitterman) as he crash-lands on the planet and, being the last survivor of his squad, is tasked with completing a series of missions to cripple the Strogg and end their plans to conquer Earth.
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About Quake II RTX:
Quake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit.

GET IT HERE FOR FREE:
https://store.steampowered.com/app/10...
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My System Specs:
CPU: AMD Ryzen 5 5500
GPU: AMD Radeon 6650XT 8GB
RAM: 32GB DDR4 at 3200MHZ
Storage: 1TB M.2 NVME
PSU, case, motherboard whatever..
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