20 Games That Defined the Apple II

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20 Games That Defined the Apple II (aka Apple ][)

1981 Ultima I (California Pacific Computer)
1981 Castle Wolfenstein (Muse Software)
1981 Wizardry: Proving Grounds of the Mad Overlord (Sir-Tech Software)
1982 Swashbuckler (Datamost)
1982 Choplifter (Broderbund)
1983 Lode Runner (Broderbund)
1983 Cavern Creatures (Datamost)
1984 King's Quest (Sierra)
1984 Impossible Mission (Epyx)
1984 Karateka (Broderbund)
1985 The Oregon Trail (MECC)
1985 The Bard's Tale (Interplay)
1985 Elite (Firebird Software)
1986 Might and Magic (New World Computing)
1987 Pirates! (MicroProse)
1987 California Games (Epyx)
1987 Maniac Mansion (LucasArts)
1988 Wasteland (Interplay)
1989 Prince of Persia (Broderbund)
1990 Battle Chess (Interplay)

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