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Скачать или смотреть World Edit Tutorial - How to build MASSIVE worlds in SECONDS

  • TeamWnJ
  • 2018-12-04
  • 80298
World Edit Tutorial - How to build MASSIVE worlds in SECONDS
minecraftworld edit tutorialworld edit tutorial brushminecraft world editworld editminecraft world edit advanced tutorialworld edit commands tutorialworld edit basicshow to use world editworldedit
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Описание к видео World Edit Tutorial - How to build MASSIVE worlds in SECONDS

World Edit is a plugin/mod for Minecraft that allows you to build massive structures in seconds, this tutorial runs you through 34 of World Edit's most important and useful commands that I frequently use when building the sets for Levaslier.

As usual, I've broken down my tutorials into easy to learn modules:

The three commands that don't fall into any category are:
//help (displays World Edit help document)
//undo (undo previous edits by specified steps, default 1)
//redo (redo edits by specified steps, default 1)

1. Selection based world edit:
Most World Edit commands lie in this realm as these are the ones that rely on the wooden axe (aka Wand / command axe). Commands that fall under this category are:

//wand (gets you the wand)
//set (replaces the selected area with specified block(s))
//replace (replaces selected blocks with specified block(s))
//move (moves the selection in a specified amount of blocks in the direction of the player)
//stack (duplicates the selection in a specified amount of blocks in the direction of the player)
//walls (creates walls around the selection with a specified block)
//center (marks the center of the selection with a specified block)
//naturalize (naturalizes the selection to default Minecraft standards)
//forest (generates a forest within the selection)
//flora (generates grass within the selection)
//copy (copies the selection to clipboard)
//cut (cuts the selection to clipboard)

2. Position based world edit:
Position based edits revolve around the players' physical location and the general radius around them. Commands are:

//paste (pastes clipboard)
//flip (flips clipboard in the direction of the player)
//rotate (rotates clipboard by specified angle)
//cyl (creates a cylinder on the player)
//hcyl (creates a hollow cylinder around the player)
//pos1 (marks down position 1)
//pos2 (marks down position 2)
//replacenear (replaces specified blocks within a specified radius)
//fill (fill up an empty volume with a specified block)
//drain (drain water near the player)
//fixwater (changes flowing water to full block water near the player)
//remove (removes specified entities near player)
//green (turns dirt to grass near player)
//snow (snows near player, also turns water to ice)
//thaw (thaws snow and ice)

3. Brush based world edit
The third and final style of world edit revolves around brushes- this is perhaps the most advanced feature. There are only 3 commands but many options to go with them, they are:

//br (prefix for brush)
//mask (sets rules for the brush)
//none (gets rid of the brush)

I go over 3 options for the brush in this video, they are:
//br sphere
//br cyl
//br smooth

Masks are argueable even more important, here are the four that I used:
//mask block
//mask block,block2
//mask (less than) block
//mask (bigger than) block

As you can imagine, this tutorial was more or less a quick run-through of every single thing in World Edit that I use and what they do. I don't go very in depth into how each option and feature would be useful as it would simply take hours to explain. I will do more videos on this in the future going into detail on HOW to use each feature.

Thanks for watching and if you enjoyed, please make sure you leave us a like and comment! it really helps grow our channel! Don't forget to subscribe and hit that bell icon to get notified when we upload a new video every week!

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