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Скачать или смотреть Halo Infinite lead narrative designer says grunts are less cowardly

  • BANG Gaming
  • 2021-12-28
  • 7
Halo Infinite lead narrative designer says grunts are less cowardly
GamingGaming NewsVideo GamesGame NewsHalo Infinite
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Описание к видео Halo Infinite lead narrative designer says grunts are less cowardly

‘Halo Infinite’s grunts are less cowardly, according to the game’s lead narrative designer.

In an email exchange with GamesRadar, Aaron Linde explained how the franchise’s minions have changed over the years and have gained in confidence when taking on the title’s protagonist ‘Master Chief’.

Linde wrote: “One thing that I'm really glad to see people noticing is the higher degree of confidence in the grunts. We wanted to convey a sense of meaningful change for them as part of the slightly-more-egalitarian Banished, where they have more equity—or at least more than they did in the Covenant, where they had none—and more philosophical buy-in on their part as a result.
“They’re still cowards, and still treated terribly by their peers, but they're on more even footing with the others, even if only constitutionally. And you’ll hear that reflected by the other species from time to time as well, particularly the Elites ('go, tiny warrior!').”

Linde went on to say that he is “thrilled” fans are responding to the change of the “silly little jerks” of the Halo Universe.

He added: “for a comedy writer this is about as gratifying as a game launch could be, so I’m deeply grateful to our audience for sharing their favorite moments and all the kind words they’ve slung at us. It’s been overwhelming in the best of ways."

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