Game development roles: game programmer is a part of the series Game development using unity. In this video, we are going to learn the roles and responsibilities of a game programmer in a gaming studio. we will learn about the importance of the game programmer in the development of a game.
This game development tutorial series is primarily focused on Unity game development for beginners, teaching learners how to create a game from scratch. In this beginner game dev tutorial series, we will learn how to develop computer games using Unity Game Engine. Even though this tutorial series of game development is targeted more to the beginners, this series will also help experienced learners to develop more advanced games. in this video series, we will learn casual game development, virtual reality game development and augmented reality game development. VR and AR are part of the latest XR technology, and it will be helpful for beginners and experienced learners to learn to develop augmented reality and virtual reality games.
Unity is one of the most popular game engines. It is used to develop a variety of games, including 2D, 3D, single-player, and multiplayer games, for platforms such as online, mobile, consoles, PC, virtual reality, and augmented reality. This video series includes a lot of tutorials which will help the learner to learn to develop a variety of games like casual, hypercasual etc. This series also teaches various stages of game development like preproduction, post production and production. I have tried to explain in detail topics such as game testing, planning, prototyping, game design documents, game programming, graphic designing and game designing. This series will also teach the learner how to program in C# (C sharp) to create games. C# is the programming language used in developing games in unity and I have tried to teach the programming from the basics level for beginners which will help them in coding a game from scratch. I also cover object-oriented programming in details also, which will help the student to learn advanced levels of programming. This series teaches the various components of unity engine, like user interface, physics, animation, animator, audio, camera, etc. Also, this series covers the role of various members of the team, like game producer, game publisher, game tester, Game Artist, Game Programmer, Game Designer, Technical Artist etc.
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