Starfield - Combat Ship Build

Описание к видео Starfield - Combat Ship Build

This ship is built mostly for combat. It uses a Pinch 8A Reactor for its superior hull bonus and a Assurance SG-1800 Shield Generator for the highest shield capacity. It also uses three White Dwarf 3015 Engines for the highest speed and a budget of 765 mass with 100 mobility.

As weapon it uses the best particle beam weapons 6x Vanguard Obliterator Autoprojector and 3x Exterminator 95MeV Auto Helion Beam (the PBO-175 Auto Helion Beam is worse than both as its real firerate is lower than what is shown in ship editor as it pauses every few shots). As third weapon the build uses a 3x Obliterator 250MeV Alpha Turret, which never run out of power even with just one power assigned.

The build uses a Storeroom 1x1 hab, a Battle Stations 2x2 empty hab and a Control Station 2x1 empty hab connected with a Cabot C4 Bridge to avoid ladders. Interior design isn't finished apart from some wall elements to block from going into the glitched area. This is just an example, you can use different habs as long as you keep the total mass at 765 mass or below.

As equipment this build uses a ComSpike for better targeting mode and two Conduction Grids for EM damage immunity. The choosen grav drive and fuel tank allow jumping the longest possible distance in the game. Dimensions of the ship are 34m x 36m, which allows landing the ship on small landing pads.

The combat demonstration at the end is just to show how the turrets hidden inside the ship work and that they have full performance with just 1 power assigned. For demonstration ship combat difficulty was lowered to normal and only the turrets are firing. Also this is in Jemison with a lot of lower level ships.

Комментарии

Информация по комментариям в разработке