Master Class: Being a Tech Art Detective

Описание к видео Master Class: Being a Tech Art Detective

I talk about my methods of discovering cool game art tricks (which I then document on my blog) by asking around, doing reseach, using mod tools and injecting into the rendering process with Intel GPA, RenderDoc or NVIDIA NSight. I hope that it helps you on your journey to learn from the best and of course - WE DON'T STEAL! - these methods/tools are there for learning only!

Added Content (not part of the original talk):
00:42:01 Clarification about the Spider Web Rendering
00:51:15 Grass in Elden Ring
01:02:35 Details about the Render Process

Slides:
https://tgd24.simonschreibt.de/

Toulouse Gamedev:
   / @toulousegamedev  
  / toulousegamedev  
https://toulousegamedev.fr/

Mentioned Articles from my Blog:
http://simonschreibt.de/gat/diablo-3-...
http://simonschreibt.de/gat/renderhell/
http://simonschreibt.de/gat/diablo-3-...

Mentioned 3rd Party Resources:
https://www.slideshare.net/slideshow/...
  / how_to_use_order_independent_transparency_for  

The VR game I'm working on at day:
https://maestro-game.com

The cozy game I've worked on at night:
https://store.steampowered.com/app/26...

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