Let's Program Doom - Part 2

Описание к видео Let's Program Doom - Part 2

I might be the most excited about this video. I really wanted to learn how the original Doom game engine works. l spent a long time learning the basic concepts but created the code myself from scratch and how I wanted to design it. You can follow along or convert this code to any other programming language since I kept it simple in C that draws a pixel at x and y coordinates.

Let me know if you enjoy this series! Thank you for all your great ideas and I hope to see what you make from this tutorial series. Send me a link so I can share it in part 3!

Grid2D overview: 01:22
Save textures: 02:52
Texture walls: 5:41
Shadow & tile: 11:32
Floors: 12:53
Texture surfaces: 17:41

github code: https://github.com/3DSage/OpenGL-Doom...
Install OpenGL:    • Install Dev C++ and OpenGL | It Works  
Part 1 tutorial:    • Let's Program Doom - Part 1  
Game textures: https://poloviiinkin.itch.io/textures
Image converter: https://notisrac.github.io/FileToCArray/

part 1 made by others
   • ps3uDo demo  
   • DoomLikeRenderer demo  
   • Porting @3DSage ‘s Doom engine to a T...  

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