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Скачать или смотреть How to Fix the Unity Error CS0103: The Name 'input' Does Not Exist in the Current Context

  • vlogize
  • 2025-09-18
  • 9
How to Fix the Unity Error CS0103: The Name 'input' Does Not Exist in the Current Context
Unity Error CS0103 : the name 'input' does not exist in the current contextc#unity game engine
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Описание к видео How to Fix the Unity Error CS0103: The Name 'input' Does Not Exist in the Current Context

Discover how to easily resolve the Unity error `CS0103` related to input handling in your scripts. Learn about the significance of case sensitivity in C# coding!
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This video is based on the question https://stackoverflow.com/q/62248631/ asked by the user 'Alexdieuveult' ( https://stackoverflow.com/u/13319912/ ) and on the answer https://stackoverflow.com/a/62248680/ provided by the user 'Lotan' ( https://stackoverflow.com/u/7878320/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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Understanding Unity Error CS0103

As you dive into Unity game development, encountering errors can be a common hurdle. One such error that can lead to confusion is Unity Error CS0103: "the name 'input' does not exist in the current context". This error typically arises when your code references a variable that hasn’t been defined.

What Causes the Error?

In the C# script provided, the line causing the problem is:

[[See Video to Reveal this Text or Code Snippet]]

At first glance, the code seems simple enough; it retrieves input from the keyboard to facilitate player movement. However, there is a glaring mistake that triggers the error: the term ‘input’ should actually be 'Input'.

The Importance of Case Sensitivity

C# is a language that is highly sensitive to case—meaning that 'Input' and 'input' are considered two different identifiers. When you incorrectly use 'input', the compiler fails to recognize it and throws the CS0103 error.

Quick Fix Steps

To resolve this issue, you need to:

Open your Unity project.

Locate the script causing the error (Playermovement in this case).

Find the line containing input.GetAxis("Vertical").

Change input to Input, making sure to capitalize the 'I'.

Your updated line of code should look like this:

[[See Video to Reveal this Text or Code Snippet]]

Example of the Corrected Code

After correcting the mistake, your script will look something like this:

[[See Video to Reveal this Text or Code Snippet]]

Conclusion

By following these simple steps, you can easily address Unity Error CS0103 and understand the significance of case sensitivity in C# . Always double-check your variable names for proper capitalization, as this is a common oversight among developers, especially beginners.

If you continue facing issues or have any further questions, don’t hesitate to seek help from the community or documentation. Happy coding and game development in Unity!

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