Logo video2dn
  • Сохранить видео с ютуба
  • Категории
    • Музыка
    • Кино и Анимация
    • Автомобили
    • Животные
    • Спорт
    • Путешествия
    • Игры
    • Люди и Блоги
    • Юмор
    • Развлечения
    • Новости и Политика
    • Howto и Стиль
    • Diy своими руками
    • Образование
    • Наука и Технологии
    • Некоммерческие Организации
  • О сайте

Скачать или смотреть Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games

  • CHAD A Fallout 76 Podcast
  • 2021-05-31
  • 797
Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games
fallout 3fallout 4fallout 76nate purkeypilebethesda developerbethesdabethesda game studiosmaking of falloutfallout 76 trailerfallout documentary
  • ok logo

Скачать Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games бесплатно в качестве 4к (2к / 1080p)

У нас вы можете скачать бесплатно Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games или посмотреть видео с ютуба в максимальном доступном качестве.

Для скачивания выберите вариант из формы ниже:

  • Информация по загрузке:

Cкачать музыку Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games бесплатно в формате MP3:

Если иконки загрузки не отобразились, ПОЖАЛУЙСТА, НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если у вас возникли трудности с загрузкой, пожалуйста, свяжитесь с нами по контактам, указанным в нижней части страницы.
Спасибо за использование сервиса video2dn.com

Описание к видео Nate Purkeypile On The Making of Fallout 3, 4, 76 and Just Purkey Games

On this special interview that aired as part of the Fallout For Hope fundraiser for the American Heart Association, Nate Purkeypile, former 14 year developer for Bethesda, joins us! We talk about how he started his career, how Fallout 3, Fallout 4 and Fallout 76 were made, the true story behind Easter Eggs, what the deal is with the Sickleman, and how he went from "The Phoenix" to the "King of God Rays".

Discussion points:
Fallout 1 was his first game and hooked him on the series
How he landed at Bethesda
Why Fallout 3 and Fallout 4 look so different from a palette standpoint
How level design and lighting has evolved over time
How Fallout 76 came to be and his adventures on the road scouting locations
Cut content and concepts for Fallout 76 that didn't work
What he is most proud of with Fallout 76 and his favorite location
Why he left Bethesda to found Just Purkey Games AND a sneak peek of the game he is developing himself

#natepurkeypile #falloutdev

Follow Our Cast Fallout 76 Streams on Twitch:   / chadfallout76podcast  
You can listen to these on the go on all podcast apps:
iTunes: http://bit.ly/fchaditunes
Spotify: http://bit.ly/chad76spotify
Stitcher: http://bit.ly/chad76stitcher
Pandora: http://bit.ly/fchadpandora
Anchor: https://anchor.fm/fallout76podcast

Official Site: https://fallout76podcast.com
Join Our Discord:   / discord  
Patreon:   / fallout76chadpodcast  
Facebook:   / fallout76podcast  
Reddit:   / fo76creators  
YouTube: http://bit.ly/YouTubeChad
Email and business inquiries: [email protected]
I hope to see you all in the Wasteland...

Audio program ©2021 Kenneth Vigue - All Rights Reserved. No reproduction of this content is permitted without express written consent.

This podcast and its websites are not affiliated with, endorsed by, or sponsored by Bethesda Softworks LLC, ZeniMax Media Inc., Microsoft Corporation, or their affiliates or subsidiaries. All logos, designs, and product and company names are trademarks or registered trademarks of their respective holders.

Комментарии

Информация по комментариям в разработке

Похожие видео

  • О нас
  • Контакты
  • Отказ от ответственности - Disclaimer
  • Условия использования сайта - TOS
  • Политика конфиденциальности

video2dn Copyright © 2023 - 2025

Контакты для правообладателей [email protected]