A Crash Course into Hyper Efficient Code: The Secrets to Smoother Games in Unity (Part 1)

Описание к видео A Crash Course into Hyper Efficient Code: The Secrets to Smoother Games in Unity (Part 1)

Ever feel like performance issues are holding you back from building the game of your dreams? 🌟

Today, I’m sharing something that could be a game-changer for you! We’re breaking down 3 powerful approaches to optimize object management and performance in Unity, and trust me, understanding these will bring you one step closer to creating the smooth, responsive game you've always envisioned. 🎮✨

Three approaches:
1. Component Based Approach - here functionality is achieved through creating components where each GameObject has a component for it's functionality.

2. GameObjects Approach - This is a centralized approach where one script applies behaviour on multiple GameObjects instead of each GameObject having a component.

3. Data-Oriented Approach - We ditch Unity's GameObjects entirely and take controls over drawing meshes and data needed for it.

Whether you’re aiming to fix stutters, eliminate frame drops, or simply handle thousands of objects more efficiently, this is the crash course you need. 🚀

Plus, I’ll introduce you to the Unity Profiler, a tool that can uncover hidden bottlenecks and help you optimize like a pro. By the end, you’ll not only understand which approach can boost your game’s performance by 10x but also gain the confidence to push past technical blockers standing in your way. 🧠💡

GitHub link to the project in comments.
Part 2:    • A Crash Course into Hyper Efficient C...  

Let’s make that dream game a reality! 💻🔥 #GameDevelopment #Unity #PerformanceOptimization #IndieDev"

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