1995 [60fps] Biomechanical Toy ALL

Описание к видео 1995 [60fps] Biomechanical Toy ALL

バイオメカニカルトイ / Biomechanical Toy (Ver. 1.0.1885) Zeus Software / gaelco 1995 1cc Player gheb 収録Ver ThunderMAME32UI+0.160X

mame replay site https://replayburners.web.fc2.com/

バイオメカニカルトイ

発売年:1995
開発元:Zeus Software 発売元:gaelco
ジャンル:アクション
コントローラ:8方向レバー+2ボタン
システムボード:専用基板
CPU構成[68000] 音源チップ[OKI6295]

スペインのガエルコ社が販売したアクションゲーム「バイオメカニカルトイ」。「メタルスラッグ」のような感じで、説明がなくても直感で遊べる内容となっている。知名度は異常に低いが、ゲームの完成度は非常に高い作品。開発は日本でもメガドライブで移植版となる「邪神ドラクソス」のオリジナル(Amiga)版「Risky Woods」を開発した、Zeus Softwareである。

ストーリー:
この世界のおもちゃ達は「魔法の振り子」によって生命を与えられていました。彼らは「鳩時計のRELIK」に感謝を寄せています。なぜならば、彼こそが世界と「魔法の振り子」を守っていたからです。その時、邪悪なる脱獄囚の「SCRUBBY」が突然「魔法の振り子」を奪い去ってしまったのです。このままでは魔法はなくなり、この世界は消え失せてしまいます。誰かが我々を助けてくれるのでしょうか? …どうやら、その時はそれほど遠くないようです… 「ああ、来てくれてありがとうINGUZ!」

Biomechanical Toy (c) 1995 Zeus.

Biomechanical Toy is a colourful eightway-scrolling platform game set in a world of magically animated toys. The magical pendulum that animates the toys has been stolen by the evil 'Scrubby' - a criminal once imprisoned for trying to steal the pendulum who has managed to escape and take his revenge.

Evil toys now patrol the kingdom and must be destroyed or avoided. Good toys have been trapped throughout the levels and if freed by Inguz, will give help by providing additional firepower for a short time.

Inguz carries a basic, single-firing gun, although additional ammo clips can be found throughout the game that upgrade the gun with either extra shot power, automatic firing or exploding bullets. When the gun's current ammo clip is empty, Inguz will take a moment to reload, leaving him vulnerable to attack.

Inguz begins each stage (and each new life) with a full health meter of eighty units, but food can be found that will boost the health meter. The player can lose a life either by running out of health, falling off the bottom of the screen, or running out of time. Clearing each stage awards bonus points based on both remaining time and health units.

Checkpoints - indicated by red flags - are located at certain points throughout the stages. In the event of losing a life, the player will restart at the last checkpoint reached. Objects with Inguz's face on them (such as wooden chests and balloons) release bonus items when shot.

An abstract, oriental-looking face occasionally forms part of a level's platform which, when shot, releases balloons which can in turn be shot for bonus items. A giant flying hat also occasionally appears and will drop bonus items when shot. Smart Bombs can also be found at certain points that, when run into by Inguz, will damage or destroy all enemy toys on screen.

- TECHNICAL -

Game ID : 922804/2

Main CPU : 68000 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 8 Khz)

Control per player: 8-way joystick
Buttons per player: 2

- TRIVIA -

This is the first and only Coin Op produced by Zeus. In 1992 Zeus Software developed the Amiga game 'Risky Woods' (published by Dinamic, a spanish software house, very famous in the eighties on the computer market). Ricardo Puerto and Raul Lopez (see Staff section for more info) made some games (not always together) on the Amstrad CPC for Dinamic software in the eighties.

- STAFF -

Main design : Raul Lopez, Ricardo Puerto
Program : Ricardo Puerto
Computer Graphics : Raul Lopez
Art & Animation : Raul Lopez, Maite R. Otxotorena, Juanma Ripalda, Andreito Lobero
Development system : Ricardo Puerto, Juan Mari Gorrotxategi, Asier Zubillaga

Thanks to : Rafael Arroyo

- SOURCES -

Game's rom.

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