Functionality in Environment Concept Art for Vídeo Games - Learning from James Paick

Описание к видео Functionality in Environment Concept Art for Vídeo Games - Learning from James Paick

**Forgot to mention that James Paick is also one of the founders at Brainstorm School and currently teaching something courses there.**

https://www.brainstormschool.com/

Drawing For Concept Art: TUTORIAL GUIDE From Beginner to Advanced -    • Drawing for Concept Art: Tutorial Gui...  

Books
A Global History of Architecture - https://amzn.to/44kW3KM
The History of Landscape Design in 100 Gardens - https://amzn.to/43Wp9Al

CREATIVE ENVIRONMENTS FOR GAMES PART 1 OF 4 - https://jamespaick.gumroad.com/l/yeXb

GDC - ‪@Gdconf‬
An Approach to Holistic Level Design -    • Holistic Level Design in Dishonored 2...  
Steve Lee - ‪@stevelee_gamedev‬
GDC talk: Holistic Level Design in Dishonored 2 and Immersive Sims -    • Holistic Level Design in Dishonored 2...  

James Paick - ‪@jamespaick9458‬
https://www.artstation.com/jamespaick...
  / jamespaickart  
https://jamespaick.gumroad.com/

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