Visual Pinball X with BAM head trackig

Описание к видео Visual Pinball X with BAM head trackig

New BAM View for VPX:    • Visual Pinball X with BAM View (beta)  

Updated install guide:

1. Download & install VPX 10.6.0, from this link: https://www.vpforums.org/index.php?ap...
You need only VPX6setup.zip

To run AFM you will also need::
Table https://www.vpforums.org/index.php?ap...
Roms https://www.vpforums.org/index.php?ap... / dont unzip
Backglass https://www.vpforums.org/index.php?ap...

2. Download VPVR, from this link: https://sourceforge.net/projects/vpvr/
You need only: VPVR.0.7.zip
You don't need to run anything in VR. HMD (oculus rift/htc vive) is not needed.
You will have to copy all files from VPVR.0.7.zip to Visual Pinball dir.
At this point you need to run VPinball_GL.exe from VPVR and play AFM.

3. Kinect 2 runtime:
https://download.microsoft.com/downlo...

4. Working FP with BAM:
At this point you don't run BAM-Tracker.exe, only FPLoader.exe
You should be able to run any FP table table with working head tracking (with Kinect 2 plugin).

5. Run VPinball_GL.exe from VPX dir but don't load any table.
Open Video/Graphics Options from Preferences menu.
At bottom you can see checkbox BAM Headtracking. It should be "checked".
Exit from VPX.

6. Now, you can try to run all with head tracking. Do it in this order:
Run BAM-Tracker.exe from BAM dir. If you installed all in defaul dir, it will be: c:\Games\Future Pinball\BAM\BAM-Tracker.exe
In tray-menu you will see "BAM" icon. Use it to open BAM-Tracker setting window and select Kinect 2. You should see how Player Position values are changing, when you move. Don't close BAM-Tracker.
Run my VPinball_GL.exe. You don't need to change anything in VPX settings. This version of VPinball_GL.exe will detect BAM-Tracker and will run with head tracking enabled.

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