Unreal Engine 5 Beginner to Pro Tutorial #26: Interactable Actor and Debug Hud

Описание к видео Unreal Engine 5 Beginner to Pro Tutorial #26: Interactable Actor and Debug Hud

Hey everybody! This is the twenty-sixth lecture of my Pro Unreal Engine Class. The goal of this class is to take you from whatever your experience level is with Unreal or software development in general, all the way to the point where you're ready to get a job as a Game Developer. I am making sure to show every single step of the process and teach good habits from the start, but rest assured that all this tedium will pay off in the long run.

I'm a self taught Game Developer and know how miserable it can be to slog through YouTube Tutorials that don't cover everything you want to learn. My journey from installing Unreal all the way to getting a full time job in game development took over 2 years, and I'm hoping this class will mean yours won't take as long. Please let me know if you guys are interested in this class in the comments section and I'll make more of them! If you have any feedback whatsoever, also let me know down there so I can apply the feedback to the next installment.

In this one, we create an interactable actor and a debug hud to help us visualize how our interaction system is working without enabling manual debugging like we did in the last few. We also will remove the receiver from the characters to switch things up a bit.

Stay tuned for the twenty-seventh lecture where we'll make this interaction system replicate properly across the network.

As always, thanks for watching and have a great day!



Chapters
0:00 - Intro
1:28 - In Engine Setup
2:56 - C++ Changes
10:26 - Blueprint Changes
11:47 - Test
12:14 - Review and Done

Комментарии

Информация по комментариям в разработке