Amiga Longplay Litil Divil (CD32)

Описание к видео Amiga Longplay Litil Divil (CD32)

http://www.recordedamigagames.org

Played by Ironclaw

The story is something about Mutt (the player) has been chosen to go and get a pizza... and that's pretty much all I know, but you can download the manual over at Halls of Light and read the story if you want.

Most reviewers have given this game a very high score, but not a perfect one because they all dislike the excessive running around in the maze... so do I, there's a bit too much of it.

My most time consuming longplay so far. A big part was the editing. As this is a CD32 game, the CD tracks are not recorded by the emulator (WinUAE), so I had to add them manually afterwards, which is way more work than you might think. I had to check the time in the source file where all the music should start and stop, go through my million save states till I found the ones I needed for each of the music so I knew which one to add to the different parts (could guess, but wanted it all 100% accurate). And when I found the correct save state for a certain part, the music didn't always play, so I had to exit the room and go back in or load an earlier save and enter the room, that way the emulator always played the tracks. I did this a billion times till all the music was added, bleh, but it's done. Sure, some of you might think "why not record with Camtasia or Fraps? They would record the CD tracks as well", well, then I can't use save states.

Anyway... great game, tons of animation, decent music, LOADS of humor. I wanted to record all the different animated stuff, but bleh, enough is enough. Two things I now afterwards wish I would have added was the Kung Fu pose he can do when playing against the sumo, and the idle animation in the maze (Mutt goes to sleep and starts counting sheep, which shows as an animation in a bubble above his head, so cute :P. the sheep also says "baa!"). I did however add the game over animation at the end.

There's a tiny part missing in the "Switches/Levers (Dark)" room, but the start and the end are at least there (screwed up a save state). The volume is a bit low as I didn't run this video through a certain script, but the downloadable version at Recorded Amiga Games has the proper (higher) volume.

I don't play that good in the beginning (first time I play this game), but I play faster and more efficient later.

So, hmm, what else? (rhetorical) ... Ah, here's the timestamps for the different rooms. I didn't include the save/level complete/store/bridge enemy rooms.

Level 1

04:05 - Spider
05:41 - Swamp
10:36 - Platforms
17:43 - Arena 1 (Sumo)
18:58 - Skeleton Smashing
21:53 - Mermaid/Siren
25:36 - Furnace

Level 2

31:07 - Sacrifice
33:48 - Bridges & Balls
35:53 - Dragon
37:45 - Shuffle Game
46:00 - Arena 2 (Troll)
50:17 - Witches
56:15 - Bubbles

Level 3

1:18:13 - Maze (Yup, no music here)

Level 4

1:38:52 - Lasers
1:48:05 - Lava
1:50:08 - Switches/Levers
1:53:21 - Tennis
1:55:34 - Eyeballs
2:09:38 - Purple Dude
2:13:24 - Chasm

Level 5

2:24:33 - Chessboard Thingy
2:27:59 - Rodeo
2:36:24 - Garden
2:38:06 - Bar
2:41:19 - Medusa
2:52:29 - Switches/Levers (Dark)
3:00:45 - Demon
3:05:19 - Arena 3 (Green Dude)

3:08:48 - Ending
3:09:17 - Game Over -
Disclaimer: Most videos by World of Longplays use SaveStates!

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