Compositing in The Last of Us | Wētā FX

Описание к видео Compositing in The Last of Us | Wētā FX

A large number of actors and extras on set needed to be blended with digital characters, fire, muzzle flashes and general mayhem in the memorable battle of the cul-de-sac, where Ellie is joined in the car by a child clicker and we get to see a bloater for the first time in the series.

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Wētā FX is the standard-bearer for creative innovation in Visual Effects and Animation, attracting talent, partners, and clients who seek a collaborator that embraces and nurtures their artistic vision.

Our renowned proprietary pipeline provides artists with the tools and infrastructure they need to create their best work. Headquartered in Wellington, New Zealand, with creative hubs in Vancouver, Canada and Melbourne, Australia, we are 1,500 of the most ambitious artists, engineers, and executives you’re likely to meet.

Across three decades, our trailblazing work has so far earned seven visual effects Academy Awards®, 14 Academy Sci-Tech Awards and seven visual effects BAFTA Awards in addition to 58 Visual Effects Society Awards, awarded to us by our peers.

We’re known for performance-driven animated creatures and characters such as Gollum, Kong, Neytiri, Caesar, and Pogo as well as for the universes they inhabit, including Middle-earth, Pandora and countless others.

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Compositing in The Last of Us | Wētā FX
   • Compositing in The Last of Us | Wētā FX  

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