Welcome back to another Wheel of Fortune wii edition episode, #133.
Happy Saturday to you all and thanks for tuning in.
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Wheel of Fortune Wii Description:
Released a version for the Wii and Nintendo DS on November 2, 2010. It is not only the first version to use the Gift Tags and Prize Puzzles, but it is also the first console version to feature Pat and the last game with Charlie, who died the day before.
The Wii avatars of Pat and Vanna were used in various openings (created by Pipeworks Software) during Season 28, in part to tie in with the then-new game; a few of these were reused as commercial bumpers in Season 29. Griptonite Games developed the DS version.
Interestingly, the Wii version is one of only three board or video game adaptations that are known to have been offered as a prize (the others being two of Pressman's 1980s games): on October 22, 2010, it was part of a $5,000 prize package which included a Wii and Sony TV.
The DS version has several oddities:
The Prize Puzzle is exclusive to Round 1 and its trip and value is revealed before the puzzle (though it can be skipped). The $1,000 house minimum still applies for the Prize Puzzle, unless the player also wins the Jackpot.
The Wild Card is forfeited if the player does not win the round in which they earn it.
In multiplayer games, each player does each Toss-Up individually, with solve times compared after everyone has played it and the quickest being declared the winner.
Because the Wheel is controlled solely by swiping it, it must make a full revolution in order to count, likely to prevent cheating by aiming. If the Wheel does not spin a full 360 degrees (even if the Wheel lands on the same wedge where it started but short of the actual position), it resets itself until a valid spin is done.
Round 4 always begins as a Speed-Up. Combined with the above rule, it is impossible for the Final Spin to land on $5,000, as the Wheel starts with the red arrow on the orange $300 only two spaces left of $5,000, as per the show. Also, the Gift Tag and Wild Card remain on the Wheel, and Pat spins again if he lands on either.
The Wii game almost exactly matches Season 27's rules with only a few differences:
Like in Sony Online Entertainment's games for the PC (as well as some international versions), both Mystery Wedges are removed from the Wheel whenever one of them is picked up.
In Round 4, the yellow $400 used before Season 27 replaces Free Play.
The Speed-Up always begins after three turns are completed in Round 4, whether or not any or all of those turns were lost.
Whenever the Bonus puzzle is solved, a bug adds the player's final total to whatever s/he accumulated in the Speed-Up round regardless of whether or not s/he solved the Speed-Up puzzle, the game's only major oddity.
GAME INFO:
Name: Wheel of Fortune: Wii
Developer: Pipeworks Software
Publisher: THQ
Platforms: Nintendo Wii
Release Date: November 2, 2010
Website: https://wheeloffortune.com
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