This PORTFOLIO Got Me HIRED in the GAME INDUSTRY

Описание к видео This PORTFOLIO Got Me HIRED in the GAME INDUSTRY

This portfolio got me hired in the game industry as an engine programmer working on Sea of Thieves without having any prior game industry experience.

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🔥 These are my favourite game dev resources

👉🏼 My favourite Game Engine Book - https://amzn.to/3QdnrV3
👉🏼 My favourite Physics Game Engine Book - https://amzn.to/3b1Ec5v
👉🏼 Every Game Dev needs to have this book nearby - https://amzn.to/3b1Eklv
👉🏼 Every Game Designer should read this book - https://amzn.to/3aL84Th
👉🏼 Every Game Designer should have this book nearby - https://amzn.to/3xsDplg
👉🏼 Check out @The Cherno 's game engine series: https://bit.ly/3zD4LrI

👉🏼 My Game Dev CV: https://bit.ly/3xhLbyk
👉🏼 My Game Dev Portfolio: https://bit.ly/3QmFVCC

✈︎ The longer description

In this video, I go through the game dev portfolio that got me hired in the game industry as an engine programmer. I go through all the projects which I included in my game dev portfolio which helped me get a job in the games industry without having any prior game industry experience. For the most part, this portfolio shows my versatility in working with different programming languages as well as different coding paradigms. Getting a job in the game industry may seem overwhelmingly difficult if you're just starting out on your journey, however this game dev portfolio example and game dev cv example shows that with organized dedication, anything is possible.

My job on Sea of Thieves involved being an engine programmer, which meant I worked on low-level unreal engine code and tool development, I also worked on profiling, optimizations and pipeline tool development.

If you have any questions related to this portfolio that got me hired in the games industry, write them in the comments below and I'll get back to you as soon as I can!

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