Initial demonstration of the game's prototype.
INFORMATION:
SAGAN WORLDS
My idea here is the creation of an MMORPG with SCI-FI time, a totally futuristic game, and that uses information very faithful to reality, making the immersion much greater.
And what is most interesting? 90% of the game is ready as I am using MY old TibiaGUN game as a base for creation.
The game will have elements like oxygen, hunger, cold, heat, atmosphere, gravity that will change the player's base speed, and everything that can have a more immersive, realistic experience.
In it you can DISCOVER, EXPLORE and COLONIZE new planets. Whether on foot, inside a small aircraft, in space or in the air, you will be able to carry out expeditions with your Guild, carry out official missions and much more.
Items such as spacesuits, computers, telescopes, sophisticated weapons are present along with a multitude of gadgets, and you will be able to upgrade your suit, your weapons and your aircraft and gliders.
Rockets in Sagan Worlds are powered by HELICOIDAL MOTOR technology. In real life, the propellant-free engine already exists in the form of an idea.
We decided to use the helical motor because we could go from Earth to the Moon in 1.5 seconds, to Mars in 12.5 minutes and to Neptune in 4 hours. All this because this rocket promises to reach 99% of the speed of light.
Within the game, to travel to a distant place, you will be inside a very large aircraft (Rocket), and you will be able to move around inside, communicate and interact with the equipment, and the cool thing is that we will use calculations for the time you will be inside the aircraft. If you went from Earth to the Moon in this case, you would arrive in 1.5 seconds, if you went from Earth to Neptune, the trip would take 4 hours.
Launches in the game happen periodically, and if you really want to go somewhere, you need to keep an eye on the LAUNCH BOARD so you don't miss your rocket.
You can ask me: if a planet with enormous potential is located and discovered, but its distance is too great, can I spend 5, 8, 24 REAL hours inside a ship stuck in the game?
I answer yes! Because I believe that the recipe for a great MMORPG is the feeling of achievement. The greater the challenge, the greater the reward.
Информация по комментариям в разработке