UFGTX: How to Make Fighting Games

Описание к видео UFGTX: How to Make Fighting Games

Join Skullgirls creator Mike "Mike Z" Zaimont as he discusses the daunting task of not only making, but supporting, a competitive fighting game. What must a game have to be a complete title? What components are integral to fan satisfaction? How many of these things actually got into Skullgirls?

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