Big MiSTer FPGA N64 Core Updates! Jet Force Gemini Works Now!

Описание к видео Big MiSTer FPGA N64 Core Updates! Jet Force Gemini Works Now!

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MiSTer FPGA N64 news time! A patch is here for Conker's Bad Fur Day on the MiSTer FPGA N64 core...and now there is ALSO a patch for Jet Force Gemini! And its basically solved all crashing as far as we can tell! It's on the MiSTer FPGA Discord on the N64 channel or just DM me on Twitter for it! Will host soon...still day zero! Thanks Ruleset!

Robert (or FPGAZumSpass) is doing with active development of the MiSTer FPGA N64 core, giving us 99% of a fully functioning Nintendo 64 on MiSTer FPGA. Let's talk about what happened, when N64 will his MiSTer FPGA Update_All, the videos I have planned for the future and generally just celebrate the progress made on a Nintendo 64 FPGA Core! and a MiSTer FPGA review of the N64 is coming soon...and I have plenty of MiSTer FPGA tutorials and MiSTer FPGA guides on the playlist! Retro game collecting FPGA style! Because even if the N64 is a Retro game console the fpga gaming core is modern! and Conker is one of the best retro games so....he deserves to be fixed!

and now I am researching Conker's Bad Fur Day and have discovered...a basically crash free version of the game that ALSO gives me full debug control as to WHY it crashes in the first place : you need to use the 10/25/2000 build of Conker's Bad Fur Day prototype...which is a fully finished version of Conker on N64 but with a few minor changes...and a full crash handler! and don't press any buttons in cutscenes unless prompted! again...YOUR MILEAGE MAY VARY...and now with MORE information :) part 2

but he ISNT done with the Turbo core as there is a brand new MiSTer FPGA N64 core that expands on the Turbo functionality and brings it in line feature set wise with the stock N64 FPGA core! and it will run The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask at 30 frames per section with the Turbo core and this patcher : https://github.com/Admentus64/Patcher...

If you need a setup guide my previous Nintendo 64 MiSTer FPGA video has that so here you go:    • MiSTer FPGA N64 Core Gets Updated! Ne...  

I asked, you answered...and I try to listen :) Of all the requests for new content on the channel one of the most frequently asked for videos is a series on the Terasic DE-10 Nano MiSTer FPGA hardware...so here it is! Retro gaming goodness.

On this episode of our MiSTer series we are going to be talking about the recent happenings in the MiSTer FPGA scene in regards to the potential of a Nintendo 64 core for MiSTer FPGA! Nobody saw it coming...and it was long considered an "impossible core" but perhaps Nintendo's first 3D console might be coming to MiSTer soon! Which would be amazing as there are a ton of great games for it and software emulation, while much improved, is still a bit hit or miss. Plus modding a N64 for HDMI out is expensive and VERY difficult!

N64 on MiSTer FPGA would be a huge moment for video game history and preservation too!

The N64 core RSP work seems to be getting buttoned up...so next comes the RDP or Reality Display Processor which is in progress and it now has perspective correction built in! . Which means we can now "play" Super Mario 64, Mario Kart 64, Wave Race 64, even The Legend of Zelda: Majora's Mask...and some other items! and most of the corrupted graphics have been solved by this point in time! Plus F-Zero and Pokemon Snap now too! and Cubivore! And Animal Crossing...and 007 (no not GoldeEye yet) plus Pokemon Stadium! And Harvest Moon 64, and Extreme G and Glover 64...plus some beta Ocarina of Time!

But after the PS1 core on MiSTer (developed by Robert as well) and the PSX 2X core…nobody should doubt his talents!

and when it comes out just play Bomberman Hero, the N64 hidden gem of choice around this channel!

Questions? Comments? Just leave them below and I will do my best to answer each and every one of them!

  / videogameesoterica  

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VGE

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