Parallax Occlusion Mapping | 5-Minute Materials [UE5]

Описание к видео Parallax Occlusion Mapping | 5-Minute Materials [UE5]

Hello! Today we're looking at the Parallax Occlusion Mapping function inside Unreal Engine (also known as POM)
This handy function can be used to create fake 3D depth in your materials. It's the older brother of BumpOffset!

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Computer Specs:
Ryzen 3900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD's

Programs of choice:
Unreal Engine - (Game Dev)
Blender - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Adobe Photoshop - (Graphics and Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (The best game)

Filmed using:
Sony A7s2 body
Sony 24-70mm f/2.8 GM lens
Yonguo YN360 LED's for colour
Yongnuo YN760 chip LED w/ Godox softbox for key

My lovely cats names are Boycat, Girlcat and Ladycat :)

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