Improving Your Tool UX Design by Removing the Faults of "Sensible Defaults"

Описание к видео Improving Your Tool UX Design by Removing the Faults of "Sensible Defaults"

🎙️Talk: Improving Your Tool UX Design by Removing the Faults of "Sensible Defaults"
🗣️ Speaker: Robin-Yann Storm

💡About the speaker: Robin-Yann Storm is a freelance Tool UX Designer. He was a full-time Tool Designer in the AAA games industry on the 'Glacier 2' editor, for the end of Hitman 1 and the beginning of Hitman 2, and the 'Decima' editor, for the end of Horizon Zero Dawn – The Frozen Wilds, and the beginning of Horizon Forbidden West. He has also spent a few years working at Apple on 3D editors such as Reality Composer and Reality Converter.

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