How to Design a RACING Board Game

Описание к видео How to Design a RACING Board Game

Game Designer Adam Porter explores the mechanisms used in racing board games. The video is a toolbox for you as a designer: an exploration and distillation of what has gone before - how a mechanism has developed - lessons learned and new avenues to explore. Take these mechanisms, combine them, subvert them, and create something new.

0:00 Introduction
2:25 Speed
6:34 Turn Order
7:49 Gears
9:42 Corners
11:16 Changing Direction
13:53 Slipstream
15:56 Headwind
17:03 Stacking
18:46 Sharing Spaces
19:19 Choke Points
20:17 Collisions
21:26 Vehicle Management
24:30 Spinning Out
26:03 Pit Stops
26:39 Player Elimination
28:06 Combat
30:07 Betting & Secret Goals
31:56 Variable Tracks
33:15 Weather & terrain
34:46 Player Asymmetry
35:52 Summary

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