Agent-based Crowd Simulation in Airports using Games Technology: Groups and Individuals ( PhysX )

Описание к видео Agent-based Crowd Simulation in Airports using Games Technology: Groups and Individuals ( PhysX )

Video 2: Groups and Individuals, 16th August 2012, Series of simulation tests visually comparing group and individual behaviour of a modified Helbing Social Force implementation.

Olivier Szymanezyk, Tom Duckett and Patrick Dickinson
Lincoln School of Computer Science, University of Lincoln. LN6 7TS, United Kingdom
{oszymanezyk, tduckett, pdickinson}@lincoln.ac.uk

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