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Скачать или смотреть Silksong – Scuttlebrace might be slept on...

  • Lupus KF
  • 2025-09-19
  • 18961
Silksong – Scuttlebrace might be slept on...
SilksongScuttlebrace
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Описание к видео Silksong – Scuttlebrace might be slept on...

I really wish I had tested this out during my playthrough, because I think it would have fixed one of my main complaints with parrying combos in this game – the fact that enemies don't get pushed back so their hitbox ends up overtaking you while you're stuck in place.

I don't believe you have enough time to dash away normally and turn around to intercept each subsequent attack (and even if you did it's extremely cumbersome to actually perform mechanically. Scuttlebrace, however is deceptively quick and as you'll see from the last clip of each boss, it either has i-frames or it shrinks your hitbox so much that a regular sized enemy's attack doesn't make contact.

Honestly it's just a lot of work to aura farm in the end. I wish Team Cherry had really thought about the possible skill expression with this playstyle and had built in the mechanics to allow for it to be a viable playstyle.

Two things that I think would have gone a long way is some form of knockback on the enemy when a parry is performed that puts them just outside of their weapons range, this would allow for any number of consecutive parries in a combo without contact damage unfairly occuring. The other thing would be a Tool you can choose to equip which allows you to damage the enemy on a successful parry. This would open up some awesome Parry Only possibilities which would have been super fun. Cross Stitch is cool, but it doesn't give the same dopamine as precisely parrying an enemy's full combo.

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