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Скачать или смотреть Quake 1 - Episode 4 - The Elder World + Final Level

  • DarkShadowRage
  • 2012-03-29
  • 16484
Quake 1 - Episode 4 - The Elder World + Final Level
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Описание к видео Quake 1 - Episode 4 - The Elder World + Final Level

This is the Final Episode of the game! Thanks for watching all!

Welcome to my Quake 1 Playthrough! each Episode of the game will have it's own video, and I will try to get every secret that I remember, though I know where most of them all are. I will also do all the secret levels in the game. The game will be played on Hard Mode! Please enjoy!

Game: Quake
Developers: ID Software
Release June 22, 1996
Genre: First Person Shooter
Platform: PC
Ports: Sega Saturn, Nintendo 64, Mac
Engine used: Darkplaces engine

Story and Plot:
"Background: You get the phone call at 4 a.m. By 5:30 you're in the secret installation. The commander explains tersely, "It's about the Slipgate device. Once we perfect these, we'll be able to use them to transport people and cargo from one place to another instantly. "An enemy codenamed Quake, is using his own slipgates to insert death squads inside our bases to kill, steal, and kidnap."The hell of it is we have no idea where he's from. Our top scientists think Quake's not from Earth, but another dimension. They say Quake's preparing to unleash his real army, whatever that is."You're our best man. This is Operation Counterstrike and you're in charge. Find Quake, and stop him ... or it ... You have full authority to requisition anything you need. If the eggheads are right, all our lives are expendable.""
— Background

"Prelude to Destruction: While scouting the neighborhood, you hear shots back at the base. Damn, that Quake bastard works fast! He heard about Operation Counterstrike, and hit first. Racing back, you see the place is overrun. You are almost certainly the only survivor. Operation Counterstrike is over. Except for you. You know that the heart of the installation holds a slipgate. Since Quake's killers came through, it is still set to his dimension. You can use it to get loose in his hometown. Maybe you can get to the asshole personally. You pump a round into your shotgun, and get moving."
— Prelude to Destruction

"Quake has two basic goals. First, stay alive. Second, get out of the place you're in. The first level of each episode ends in a slipgate - these signify that you've entered another dimension. When you complete an entire dimension (this takes five to eight levels), you encounter anouther slipgate which returns you to the start."
— Goal of the Game

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