Nuke Tutorial :- Car Chroma Compositing || Edge Blending || spectra Fx Hub ||

Описание к видео Nuke Tutorial :- Car Chroma Compositing || Edge Blending || spectra Fx Hub ||

Nuke Tutorial :- Car Chroma Compositing || Edge Blending || spectra Fx Hub ||


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in this tutorial, we will learn BG compositing and edge blending
1. Reduce noise :-
we do reduce noise in our footage using plugins, called Reduce noise.

2. IBK Color :-
It's a node used for advanced colour keying or colour correction." It's handy for extracting complex subjects from backgrounds with similar colours. This node typically requires two inputs: a clean plate and a plate containing the subject.

3. IBK Gizmo :-
This is an extended version of the IBK Color node. It offers more advanced features and control over the keying process. It's commonly used for tasks like removing green screens from footage, particularly when traditional keying methods struggle, such as fine details like hair or translucent materials. The gizmo interface provides a more user-friendly.

4. Despill :-
Despill techniques involve analyzing the spill colour and subtracting or neutralizing it from the affected areas. This process helps to ensure that the composite looks more natural and that the foreground elements blend seamlessly with the background.
Despilling can be done manually using tools like colour correction nodes or automatically using specialized despill algorithms available in compositing software. These algorithms analyze the colour spill and attempt to remove it based on predefined parameters or user input.
Overall, dispelling is an essential step in compositing workflows, particularly when working with green screens or other coloured backgrounds, to achieve realistic and visually appealing results.

5. light wrap :-
The light wrap effect is achieved by taking pixels from the background layer and blending them with the edges of the foreground layer. This simulates the way light would naturally spill onto the edges of an object if it were actually in the scene.

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