Delta Force Interview - Director Discusses the Successor of the Legendary FPS Franchise

Описание к видео Delta Force Interview - Director Discusses the Successor of the Legendary FPS Franchise

Read the full article on Simulation Daily: https://simulationdaily.com/interview...

Delta Force Director "Shadow" talks about the upcoming Delta Force, previously known as Delta Force: Hawk Ops at Gamescom 2024.

We kept the answers in Chinese so that our Chinese-speaking viewers can enjoy them directly without the translation. Below there are timestamps to the English translations of each answer so that you can skip the answer in Chinese if you so wish.

Timestamps:
00:00:00 - Intro
00:00:51 - What happened to the title? You started with simply "Delta Force" then you added "Hawk Ops" and now you've lost that bit.
00:01:42 - English Answer
00:02:36 - You're taking over a franchise with a lot of history. Does that make you feel pressure?
00:03:47 - English Answer
00:04:57 - Can you explain the economy of the game?
00:06:14 - English Answer
00:06:56 - What are your realism goals compared to other FPS games? Are you closer to Call of Duty or Arma?
00:07:53 - English Answer
00:08:32 - The multiplayer is in Unreal Engine 4, while the single-player will be in Unreal Engine 5. Why?
00:09:54 - English Answer
00:10:41 - Are you considering upgrading the multiplayer to Unreal Engine 5?
00:10:46 - English Answer
00:10:48 - What can players expect from the single-player campaign? Is it sizable? Many FPS developers tend to create very short and limited campaigns.
00:11:28 - English Answer
00:12:00 - Are your plans for early access already set in stone in terms of duration, or you're waiting to see what happens before deciding how long it'll be?
00:12:26 - English Answer
00:12:42 - Is there any further insight you'd like to share with our audience?
00:13:06 - English Answer

#DeltaForce #FPS #gamescom

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