JFA trick in TouchDesigner

Описание к видео JFA trick in TouchDesigner

In this, we build a Jump Flood algorithm using cones and a particle system that runs around the shape. There are plenty of glsl tools for this particular algorithm that are significantly faster, but I'm glad I found this approch.

SDF components (glsl):
https://github.com/DBraun/TouchDesign...
https://forum.derivative.ca/t/sdf/10008
https://github.com/yeataro/TD_Voronoi

Simon Alexander-Adams 'Distance Map Displacement' tutorial:
   • Distance Map Displacement in TouchDes...  

.toe file (Patreon exclusive):   / 106307774  

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