CG Garage Podcast | Matthias Christen — Head of CG Design, The Scope

Описание к видео CG Garage Podcast | Matthias Christen — Head of CG Design, The Scope

Matthias Christen, lead artist at The Scope, breaks down the groundbreaking work on Ray Tracing FTW, where his team built a massive real-time virtual set with 2 trillion triangles. He dives into working alongside production designer Erick Schiele, using Project Arena to create lifelike visuals, and ensuring consistency from pre-production to post-production. Matthias also shares insights on pushing the limits of real-time rendering, integrating real-world textures, and the future of virtual production. This episode is a deep dive into the cutting-edge tech behind modern filmmaking!

0:00:00 CG Garage Intro
0:05:53 Introduction & Matthias’ Journey into 3D
0:09:04 Early Career in Advertising & 3D
0:13:38 Working with The Scope and Pioneering Visuals
0:19:14 Collaborating on Ray Tracing FTW with Chaos
0:25:34 Building the Massive Virtual Set for Ray Tracing FTW
0:34:19 Pre-production to Post-Production Workflow on Ray Tracing FTW
0:40:54 Integrating Real-world Textures and Lighting in Virtual Production
0:47:09 Pushing the Limits of Real-time Rendering
0:52:09 Challenges of Massive Virtual Sets in Real-time
0:58:44 Looking Ahead: Future of Virtual Production

Links:
The Scope: https://thescope.studio/
Matthias Christen on LinkedIn:   / matthias-christen-a3b732207  

CG Garage Podcast homepage: https://www.chaos.com/cg-garage

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