Game Art Weapon Tutorial | Adobe Substance Painter 2022 Baking Best settings and fixes

Описание к видео Game Art Weapon Tutorial | Adobe Substance Painter 2022 Baking Best settings and fixes

This is a part of a series I'm intending to create that covers the step by step workflow of creating realistic game art assets using fusion 360, Zbrush, 3DS Max and Marmoset to achieve realistic renders for your portfolio.

In this video I cover substance painter and how best to achieve good bake results as well as an in depth explanation of each part of the application.
00:00 - Intro
01:21 Match by mesh name
02:11 Ignorebf mesh name
03:07 Material ID's
05:48 Mesh Baking Setup
08:02 Frontal and Rear distances
10:44 Ambient Occlusion
12:01 Test bake
13:22 4K Bake
14:56 Ignorebf example in Painter
16:00 Using a cage for painter
20:37 Cage fixing
25:06 Aliasing issues
25:50 Closing statements

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