LEARN WITH ME: Twinmotion 2023.2 + Lumen Realtime Rendering Tutorial - Interior scene 2

Описание к видео LEARN WITH ME: Twinmotion 2023.2 + Lumen Realtime Rendering Tutorial - Interior scene 2

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In this video tutorial, we will show you how to use Twinmotion 2023.2's Lumen rendering engine to create a stunning and photorealistic living room scene. We will guide you step-by-step through the process of setting up the scene, adjusting lighting and materials, and using advanced features such as volumetric effects and post-processing. By the end of this tutorial, you will have gained valuable knowledge and skills that will help you create impressive visualizations for your architectural and design projects. Whether you're new to Twinmotion or an experienced user, this tutorial is a must-watch for anyone looking to elevate their rendering skills to the next level.

Twinmotion 2023.2 is coming soon, with a host of new features that could change the way you think about real-time archviz. Download the preview today from your Epic Games launcher. Get started at :
https://www.twinmotion.com/en-US/down...


Welcome to my tutorial series of creating breathtaking visualizations with TWINMOTION and Sketch Up! Disclaimer that all the 3D model is not mine and downloaded from 3D warehouse/3D Library. This video is for learning purpose only, All kind of commercial purposes is probihited. Let me know if you have any questions in the comments!

If you're looking for professional render services or need assistance with your projects, I've got you covered. Check out my Fiverr page at fiverr.com/tcimage3da for personalized render solutions. I specialize in delivering top-quality renders that bring your visions to life.

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DOC:
https://www.twinmotion.com/en-US/docs...

Collapse Mode
When you bring files into Twinmotion using the Collapse by material option, all objects that use the same material import as one single mesh. When you use the Collapse all option, all objects import as one single mesh. Both of these options limit the amount of Cards that Lumen can generate, and unwanted artifacts such as light bleeding may appear in the scene.

We strongly recommend you select the Keep hierarchy collapse mode when importing files into Twinmotion. This preserves the same geometry hierarchy that is used in your source file and keeps all objects separate, increasing the Surface cache coverage and ensuring the Cards are properly generated.

Keep Hierarchy
The scene below was imported into Twinmotion using the Keep hierarchy collapse mode. Lumen global illumination is correct, and when visualizing mesh conflicts, most of the Cards are generated; the only mesh conflicts that appear are related to small and thin geometry.

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