How to mod characters in Final Fantasy X

Описание к видео How to mod characters in Final Fantasy X

How I imported completely different geometry in FFX.

Things you'll need:

-For 3D editing: Houdini with a Indie License. Apprentice License won't allow you to export anything useable.
-To get mods to work in the game: https://www.nexusmods.com/finalfantas...
-To export files from the game: https://www.nexusmods.com/finalfantas...
-To convert game files into a readable format and then convert it back for the game: https://www.nexusmods.com/finalfantas...

Link to the Cloud mod: https://www.nexusmods.com/finalfantas...

00:00 - Intro
01:12 - Importing and setting up geometry
08:54 - Cleaning geometry. Skip if you already have clean geo
22:00 - Aligning geometry to fit Tidus' skeleton
31:34 - Binding skin to Tidus' skeleton
36:43 - Setting up export for later
39:54 - Mesh attribute cleanup for proper export
45:48 - Export attempt
46:55 - Extra setup for FFXII Asset Converter to convert the mesh successfully
53:37 - First successful export and conversion
54:41 - Result of the first export
54:58 - Texture change
56:29 - Result of the second export

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