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Скачать или смотреть Holt, Florida Stage Descriptions

  • The Tactical Games
  • 2025-03-21
  • 4300
Holt, Florida Stage Descriptions
The Tactical GamesTactical GamesTTGnooffseasoncrossfitfunctional fitnesstacticalshooting sportstactical trainingfitnessno off season
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Описание к видео Holt, Florida Stage Descriptions

Stage 1: Tow/Haul mode - (100 points) Bay: 1
Stage Description
Athlete will begin:
Behind the SF board next to their rig
All mags staged
Rifle staged in rifle box on the FL
Prescribed weight loaded on sled
On the call of “GO” athletes will be required to do the following work.
ME: 2 rope climbs
WE, M40, MT, W40, WT, MI, M50, WI: (1) rope climb

After rope climbs have been completed athlete may advance to their sled. Sled must be pushed up to the white block to advance to FL to begin FS#1. After completion of first FS athletes will move back up their lane, push their sled to the far white block. Advance to their rope rig, perform their prescribed number of rope climbs and grab their mags. Athletes may choose to either climb then grab mags or vice versa.
This will be repeated for (5) total rounds.
Time stops when athlete finishes FS#4 and sprints back up their lane passing the SF board.
If an athlete can’t perform a rope climb (5) HR burpees over bar in M/W Elite, M40, & MT. All other divisions will be required to do (3) HR burpees over bar.

Stage 2: Johnny Five (100 pts)
Bay: 2
Stage Type: Time Plus
Required Gear: Plate Carrier
Time Cap: 180 sec
Stage Description
On the audible “beep” athletes will engage targets as they see fit.

Stage 3: “The Bar Exam” (100 pts)
Bay: 3
Stage Type: Points
Load Out: 4X10, 4X10
Time Cap: 15:00
Firing Sequence: Standing freestyle for both rifle and pistol
Stage Description
Athletes will begin:
All mags retained
Rifle grounded in rifle box
On the call of “GO” athletes will shoot FS#1. Athletes will then move to the next bay to begin the work portion.
Athletes will be awarded (1) point per bag that reaches the SF board and must complete (2) laps before proceeding back to the FL
Moving toward the berm bags and body must go under the parallette. Bags and body must completely pass the SF board and bags must touch the ground.
Moving away from the berm bags and body must go over the parallette. Bags and body must completely pass the SF board and bags must touch the ground before moving on.
After (2) full laps have been completed athlete may proceed back to the FL to begin FS#2
This same work sequence will be repeated for three more rounds for a total of four rounds. If time remains after FS#4 athletes will move back to the parallette bay to continue earning points until time is up.

Stage 4: “Ski & Steel” (100 pts)
Bay: 4
Stage Type: Time Plus
Load out: 5X5, 5X5
Time Cap: 15 minutes
Firing Sequence: Rifle from TTG 2.0 barricade, L/R top pitches, all (3) 90º ports. Pistol standing freestyle.
Stage Description
Athlete will begin:
Mags staged
Rifle grounded in rifle box
On the call of “GO” athletes will begin earning cals on the C2 Skierg. Once their prescribed cals have been achieved they may grab (1) rifle mag and proceed to the FL to begin rifle FS#1.
After FS#1 athlete will either:
Begin skiing immediately if they had NO misses
OR
Begin penalty work before they can move onto their skierg
For every miss on steel, an athlete will have to perform a HR burpee box get over.

Stage 5: “Pistol Speed Plates” (50 pts)
Bay: 5
Load Out: As Desired, pistol only.
Time Cap: 90 sec
Firing Sequence: Pistol, Standing freestyle in the shooting box.
Stage Description:
On the audible beep athlete will engage each of the steel plates with 2 rounds, move to the next box, perform a mandatory reload and reengage each of the 6 steel plates with 1 hit stronghand only.

Stage 6: “Play on a Classic” (100 pts)
Bay: 6
Time Cap: 15 minutes
Firing Sequence:
Left bay: Rifle and pistol from both 45º ports.
Right bay: Standing freestyle for rifle and pistol sh,wh.
Stage Description
Athletes will start:
Both hands touching the yoke.
All mags retained
Rifle grounded in rifle box
On the call of “GO” athletes will complete the following rep scheme:
5 bag/body over bar @ weight for respective division
3 bag/body over bar @ weight for respective division
1 bag/body over bar @ weight for respective division
Once complete athlete will move to the left bay FL and begin FS#1. Once complete athlete will move back to their yoke and complete the same work. Once complete athletes will move to the right bay and begin FS#2. This will be repeated for teo more rounds.
All athletes may choose to sub out the single rep @ the heaviest weight for four additional reps at the middle weight.

Stage 7: Physical Floater - The Pit (50 pts)
Bay: 7
Required Gear: Plate carrier
Time Cap: 90 sec
Stage Description
On the call of “GO” athletes will have 90 sec to accumulate as many reps as possible. Athletes will earn 6 points per successful rep.
2 Points for bag body over high bar
2 Points for bag body through the middle gap
2 Points for bag body under low bar

Stage 8: “Out and Back” (100 pts)
Bay: 8
Time Cap: 80 mins
Required Gear: Full kit, plate carrier, gun belt, pistol holstered, no magazines, rifle slung.
Stage Description:
Athletes will follow along the marked course. The course is marked with ORANGE marking flags.

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