Why Lorcana's Two-Game Format is Failing

Описание к видео Why Lorcana's Two-Game Format is Failing

A breakdown of Disney Lorcana Challenge's two-game swiss format, the problems with it and why Ravensburger should return it to best-of-three.

Please comment and talk about your experiences and perspectives on the format!

Addendum #1 (The No Draw Deathmatch): I should have noted that I cannot say with certainty how a judge may rule you saying you will concede after losing game one. The legality of it is questionable, and it can be argued it is going against the spirit of the rules. I cannot say what will happen with certainty for this method. But I know for a fact it is something that is happening at Disney Lorcana Challenges and that I do not feel it is something that should be cracked down on.

00:00 Introduction
03:02 My perspective
04:41 The No Draw Deathmatch
14:40 The Feel
16:52 Skill And Defeating Variance
18:47 Intentional Draws
23:33 Sticking It Out
27:27 Saving Time
29:17 First Player Advantage
32:12 Improving Two-Game Format
35:07 Conclusions
36:52 Shoutouts

Комментарии

Информация по комментариям в разработке