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Скачать или смотреть W Daniel Hillis – Programming an interface for autistic children (79/248)

  • Web of Stories - Life Stories of Remarkable People
  • 2017-09-01
  • 401
W Daniel Hillis – Programming an interface for autistic children (79/248)
W Daniel Hillisinventorscientistengineerparallel computersartificial intelligencesupercomputersdisk arraysforgery prevention methodscomputersWeb of Stories
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Описание к видео W Daniel Hillis – Programming an interface for autistic children (79/248)

To listen to more of W Daniel Hillis’s stories, go to the playlist:    • W Daniel Hillis (Scientist)  

Born in 1956, US inventor, scientist, engineer and visionary W Daniel Hillis pioneered the concept of parallel computers and co-founded Thinking Machines and Applied Minds, which marked a new era in computing and established Hillis as a computing legend. [Listeners: Christopher Sykes and George Dyson; date recorded: 2016]

TRANSCRIPT: So when I arrived at MIT, and Jerry Lettvin convinced me not to go into neurobiology, he told me to go and meet Marvin Minsky who of course I had heard of. And he was kind of, I guess, a hero. But I didn't imagine him being somebody I could actually meet. But he was over in the artificial intelligence laboratory which in those days was in Technology Square. So it was a separate building that you had to have a special key to get into any of the labs.

So I went over there and slipped in behind somebody else and looked around for Marvin and couldn't find Marvin. But I discovered a library there. And so I thought, well, I'll look in the library, I'll look at all their proposals and figure out why they might need me. And so I found one proposal that they'd made to the National Science Foundation that said that they were working on computers for children, which this is the day when computers were big, expensive objects. But they told the National Science Foundation that they believed some day every school would have a computer. And based on this sort of radical idea that we should start thinking of what to do with them.

And they said, 'One of the things we'd like to work on but we don't really know how to solve is how children who can't even read and write could use a computer.' And it was like, 'Ah, something they haven't solved. I could do that.' So I came up with an idea of how children could interface with a computer using little blocks with pictures on them and cards with pictures on them. And by arranging pictures they could talk to the computer. And that was enough to get me an appointment with Seymour Papert who was the co-director of the laboratory.

And he liked the idea and it turns out they had a graduate student who was working on something similar. So I got hired to make this thing called 'the slot machine'. So it's a bunch of slots that you put cards into it. And so I built this thing for programming which actually did work and what was amazing about it is that it was the first time we ever used a computer with autistic children. And there was this amazing magic that happened when we had autistic children that couldn't read or even speak, interacting with the computer. And somehow they related to it and connected to it and so that was very exciting. And it was the first time we'd ever seen it.

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