Evolution of Quake Engine Games 1996-2012

Описание к видео Evolution of Quake Engine Games 1996-2012

Evolution/History of Quake Engine Games from 1996 to 2012. The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering and is now licensed under the terms of the GNU General Public License (GPL).

List of Quake Engine Games:
Quake June 22, 1996
Quake Mission Pack No. 1: Scourge of Armagon February 28, 1997
Quake Mission Pack No. 2: Dissolution of Eternity March 31, 1997
Abyss of Pandemonium Apr 14, 1998
Hexen II August 31, 1997 (Modified Quake engine)
Malice October 15, 1997
X-Men: The Ravages of Apocalypse November 30, 1997
Quake II December 9, 1997 (Quake II engine)
Hexen II Mission Pack: Portal of Praevus March 31, 1998
Quake II Mission Pack: The Reckoning May 31, 1998
Quake II Mission Pack: Ground Zero August 31, 1998
Heretic II October 31, 1998 (Quake II engine)
SiN November 4, 1998 (Quake II engine)
SiN: Wages of Sin February 26, 1999 (Quake II engine enhanced)
Kingpin: Life of Crime June 30, 1999 (Quake II engine)
Soldier of Fortune February 29, 2000 (Quake II engine)
Daikatana May 24, 2000 (Quake II engine)
Laser Arena September, 2000
CIA Operative: Solo Missions May, 2001
Anachronox June 27, 2001 (Quake II engine)
Eternal War: Shadows of Light Dec 11, 2002
Nexuiz May 31, 2005
UFO: Alien Invasion November 15, 2006 (modified Quake II engine)
Gravity Bone August 28, 2008
Thirty Flights of Loving August 21, 2012 (Quake II engine)

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