Zelda: Twilight Princess "Hyrule Field" 16-Piece Brass Band

Описание к видео Zelda: Twilight Princess "Hyrule Field" 16-Piece Brass Band

“Hyrule Field” from The Legend of Zelda: Twilight Princess, composed by Koji Kondo (近藤 浩治) and arranged for 16-piece brass ensemble by Daniel Romberger.

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Performed by The Game Brass and friends, featuring:

🎵 John Robert Matz: Piccolo Trumpet in A
[http://www.johnrobertmatz.com]
🎵 Nathan Banegas: Trumpet in B-Flat
[  / nbnegas  ]
🎵 Robert Burton: Trumpet in B-Flat
[https://open.spotify.com/artist/1mdiI...]
🎵 Thomas Kresge: Trumpet in B-Flat, Mix
[https://www.kresgemusic.com/]
🎵 Robby Duguay: Flugelhorn, Video
[http://www.robbyduguay.com]

🎵 Danny Flam (From ConSoul Big Band): French Horn
[   / consoul  ]
🎵 JohnStacy: French Horn
[   / thejohnstacy  ]
🎵 Lauren Stacy: French Horn
🎵 James Naigus: French Horn
   / @jamesnaigus  ]

🎵 Eric L.: Alto Trombone
[   / ericltrombone  ]
🎵 Ethan Santos: Trombone
[https://www.ethansantos.com/]
🎵 Jacob McNatt: Trombone
[   / @jacobmcnatt  ]
🎵 Allison Martin: Trombone
[   / @allisonmartin  ]
🎵 Daniel Romberger (DannyMusic): Bass Trombone, Arrangement
[   / dannymusic  ]

🎵 Isaac Smith: Tuba
[   / @isaacsmithcomposer  ]
🎵 Alex Hill (TankTopTuba): Tuba
[   / adeadcomposergaming  ]

Watch more game soundtrack covers performed on brass here:    • Game Music on Brass Instruments  

Notes from Daniel Romberger about this arrangement:
Twilight Princess is the antithesis to Wind Waker graphically (and arguably in terms of story as well) despite both games debuting on the same platform. It was such a joy to go over the game footage and re-experience that huge, definitively Zelda look and environment. And the center hub of the Eldin, Faron, Ordona, and Lanayru Provinces is this, Hyrule Field!

Whereas with the Wind Waker arrangement, I took the approach of "link"-ing semi-related themes together, for Twilight Princess's Hyrule Field, I kept pretty much to the original source material. However, I did want to incorporate the adaptive audio variations that occur. Some of these variations happen when enemies approach and when Link is idling in the pause menu.

But the real crux of this music is what Koji Kondo and Toru Minegishi call the "Advantageous Theme!" After looking at gameplay footage, I couldn't make out a particular gameplay pattern that causes the Advantageous Theme to appear, but the composers said in an interview that it was originally intended to play when Link was winning a boss fight. Recognizing how important the Advantageous Theme is to the emotional arc of the piece, I wanted to be very careful with how I used it for the emotional arc of this arrangement.

In the end, I decided to have the Advantageous Theme play twice, first as a somber flugel solo (one of my favorite brass tropes). This plays halfway through the arrangement that follows the enemy encounter to mark a sort of pyrrhic victory. Story-wise, without going into super spoiler territory, there is a bit of tragedy that also happens about halfway through the game, and after that tragedy occurs, Hyrule Field is the place where Link is goes. Then, the second place where the Advantageous Theme plays is right at the end of the arrangement, representing the true victorious brass fanfare that signals the end of the musical journey!

#Zelda35 #Brass #HornsOfHyrule

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